[@dao9]
#IF
#ACT
SENDMSG 7 [提示]:9秒后复活回城.
DELAYGOTO 1000 @dao8
break
[@dao8]
#IF
#ACT
SENDMSG 7 [提示]:8秒后复活回城,
DELAYGOTO 1000 @dao7
break
[@dao7]
#IF
#ACT
SENDMSG 7 [提示]:7秒后复活回城,
DELAYGOTO 1000 @dao6
break
[@dao6]
#IF
#ACT
SENDMSG 7 [提示]:6秒后复活回城,
DELAYGOTO 1000 @dao5
break
[@dao5]
#if
#act
SENDMSG 7 [提示]:5秒后复活回城,
DELAYGOTO 1000 @dao4
break
[@dao4]
#IF
#ACT
SENDMSG 7 [提示]:4秒后复活回城,
DELAYGOTO 1000 @dao3
break
[@dao3]
#IF
#ACT
SENDMSG 7 [提示]:3秒后复活回城,
DELAYGOTO 1000 @dao2
break
[@dao2]
#IF
#ACT
SENDMSG 7 [提示]:2秒后复活回城,
DELAYGOTO 1000 @dao1
break
[@dao1]
#IF
#ACT
SENDMSG 7 [提示]:1秒后复活回城,
DELAYGOTO 1000 @复活回城
break
[@复活回城]
#IF
#ACT
GmExeCute 复活 Self
gohome
break
[@KillPlay]
#IF
ISONMAP JAM
#ACT
CALCVAR HUMAN 传奇私服战场积分 + 1
SAVEVAR HUMAN 战场积分 ..\QuestDiary\数据文件\战场积分.txt
sendmsg 6 你的战场积分为:<$HUMAN(战场积分)>点
BREAK
#IF
#ACT
CALCVAR HUMAN 热血传奇私服斩杀数 + 1
SAVEVAR HUMAN 合击私服斩杀数 ..\QuestDiary\宠物系统\变量.txt
#CALL [\\翎风数据\杀手计数.txt] @杀手
#CALL [\\翎风数据\杀手排行.txt] @排行
BREAK